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Welcome!This subreddit is for us lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution! Rules.Don't post the following:(A) requests for help finding games (except in the )(B) referral links(C) IGM or equivalent games(D) Anything about your own game more than 1 time per week at most(E) requests for autoclickers (except in the ). Check the.Be nice No personal attacks, death threats, witch hunts, bigotry and the like.Spam will be removed and spammers will be banned, when in doubt, contact the mods about a link.Please refer to the for using this subreddit.Posts about a specific game must include the name of the game in the title, body, or commentPlease flair your posts! CommunityJoin us on Freenode IRC at ##incremental:.ResourcesGaming addiction(1-800-662-HELP)Non-Flair FiltersIt's very easy to exclude a specific site. Add -site:example.com to the end of your search.Filter Posts by Type:Subreddit AchievementsSecond Prestige February 4, 201950K subs.First Prestige December 9, 201630K subs.
Time Warpers is the evolution of the popular incremental game Time Clickers. With features like gun customization, optional permadeath & per run loot, it combines a first person shooter with the endless progression & upgrades of a clicker game. Clicker Heroes, Time Clickers, and AdVenture Capitalist are probably your best bets out of the 9 options considered. 'A lot of interesting heroes' is the primary reason people pick Clicker Heroes over the competition. This page is powered by a knowledgeable community that helps you make an informed decision.
Discord unlocked.One big step for redditors July 15, 2015Subreddit has 20,000 subscribersNotched Dec 9, 2014Notch (creator of Minecraft) subscribesRacing forward Jul 13, 2014Subreddit has 10,000 subscribersToddling around Feb 15, 2014Subreddit has 5,000 subscribersTrendy & Hip Jan 19, 2014Subreddit is Trending!First Steps Nov 4, 2013Subreddit reached 1,000 subscribersSubreddit logo. Some awesome features I noticed:.Team level makes the difference. Even without upgrades buying just one level from 400 to 401 will significantly raise your dps.
Good job, that's something other games in this subgenre lack.Creating enemies from cubes is brilliant idea. Punchthrough skill shows how powerful this concept is.Best implementation of 'Buy multiple' I've seen. Simple, easy to use, works exactly the way you want it.Issues and suggestions:.Being able to rotating enemy might be nice. For a while I thought that the game is actually 2D, being able to rotate enemies will allow everyone to see how awesome the models actually are. It can also be used as a game mechanic. For example some bosses can rotate all the time and manual rotation can be used to leverage the punchthrough skill.Clicking is severely underpowered. Doing 50-500 times less damage that idle damage there is literally no motivation to click at all, as your click won't do any noticable damage.
Which is strange, considering that the game is designed as shooting simulator and targeting plays quite important rule.For the reason above Automatic fire by itself is useless. 260 idle dps vs 6.10 Automatic fire?
Not worth it. It's useless even combined with spread shots. You need to wait to activate all the 30-60 minute cooldowns to do be able to do considerably more damage than passive damage.Team targeting is quite inefficient and later in the game, when you are stuck on one of the bosses it can spend 30 seconds damaging a cube with high defence and not kill anything in the end. Over and over.
'Focus targets with lowest HP' 'Focus targets with highest HP' 'Damae my target' options will be extremely useful.No Team upgrades after level 500? Sounds a bit low, especially considering that people reached it within the first day of their play.Screen shaking is during Automatic fire and there should be an option to disable it.
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